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The side-scrolling action game is being worked on by Inafune himself and a team of designers at his studio, Comcept.
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9 is becoming a reality thanks to an overwhelmingly successful Kickstarter campaign, which rocketed past its $900,000 goal, ending with $3.8 million last year. 9, though he said that he hasn't decided if it will make it into the final game. Inafune also showed a short video demonstrating a competitive online race mode for Mighty No. 9's core mechanics, but that they already completed work on a few key assets, abilities, and bosses. 9, free access to the beta, as well as a free copy of Mighty Gunvolt.ĭuring the panel, Inafune said the team has spent the last year working on Mighty No.
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9 backers will get a free copy of Mighty Gunvolt, a 8-bit reimagining of the 2D action platformer Azure Striker Gunvolt developed by Inti Creates, which Inafune worked on as an "honorary action director." Fans who were lucky enough to attend Inafune's panel received a free copy of Mighty No. Inafune also revealed that all Mighty No. 9 development team will keep adding more content until beta testers will have access to a total of three levels. However, over the next few weeks, the Mighty No. Kickstarter backers who pledged at the tiers that gave them access to the beta ($80 or more) will be able to download a build of the game that includes only the fifth level.
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9 will start tomorrow, the game's creator Keiji Inafune announced today at his PAX 2014 panel.
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